Jhokalups – Field Operation Action Report – 26
Rose City Raid – Day 2
Game 4 – ZeroTen
StarCo vs Shasvastii Expeditionary Force
300/ITS X – Unmasking
Game 4, day 2, I have slept, I get to start later in the day, since there is no set-up. So I have eaten. I was on another awesome city table today for this game. There were some nice big buildings in the middle. I think this is my first game against Combined Army as well, so that’s super fun.
StarCo – 3
Shasvastii Expeditionary Force – 14 (Crit)
1st Turn: ZeroTen
1st Deploy: ZeroTen
Shasvastii Expeditionary Force List:
Table 17 had some very nice buildings for blocking LOS. I chose a side that had a high building that I could put my sniper on, and deny that spot for the potential Noctifier.
ZeroTen set up the Nox link in the walled Pagoda to the left of his deployment zone. Corax Hasht guarded the front entrance. There were a couple of seed soldier eggs hiding near the midline. A Malignos was hiding in the central building. The Caliban and Drones guarded the right side. A speculo killer deployed right near the Riot Grrls as the reserve.
I put my Brawler Multi Sniper on top of tall building, covered by a Jaguar (learning my lesson from game 1). Emily and friends grouped up around a central food stand. The Riot Grrl Haris covered my right diner. There was a Bandit towards the middle and my Irmandinho on the left.
Top of 1: ZeroTen Shasvastii
First thing that ZeroTen does is send the Speculo Killer in to assassinate Avicenna and the Grrls. It does take out Avicenna, but goes down to the Grrls, spoiling the idea of breaking out the Nox link easily. The Taigha runs forward and dodges a shot from the Multisniper, the Q-Drone then comes forward and manages to take down the multi-sniper. Breaking the link, Corax Hasht does a wound to the ML Grrl, knocking her down. The link can then be reformed and came out to claim the button on the right, revealing one of the targets, that turned out to be a target decoy. The Taigha runs up to be difficult and gets into a difficult to unstick spot.
Bottom of 1: Jhokalups StarCo
Step one, unstick Emily and Friends, it takes a few orders but gets done. Step two is to start breaking the Nox link apart. Emily spec fired and took out three members. Then between my Riot Grrl ML and a dropped Hellcat the link was down to very few members. The Bandit was revealed as part of the deal with Taigha plan. Out of orders I pass my turn.
Top of 2: ZeroTen Shasvastii
A fair chunk of orders were spent by the Nox hacker trying to out fight the Bandit KHD. The Bandit won that exchange. The Q-Drone comes up to cover the left side and marker. I think I lose some Alguacil links members here, unsure.
Bottom of 2: Jhokalups StarCo
My turn has my Hellcat AHD come to the antenna, reveal and kill a target decoy. I take out the rest of the troopers on the right half of the board and pass the turn.
Top of 3: ZeroTen Shasvastii
ZeroTen reveals a Malignos to drop a Dazer. The Malignos then tries to take out the Irmandinho, who with a Booty LGL manages to take out the dazer with the AOE while in a face to face with the Malignos.The Q-drone wanders way towards the middle of the board. That done the turn is passed.
Bottom of 3: Jhokalups StarCo
I have my Jaguar advance up and throw smoke over the Q-Drone. My Irmandinho runs forward to flip an antenna and reveal another decoy. I bring the Hellcat around to activate the last antenna and reveal the designated target. I then bring in Spector on my left side and walk him forward to take out the Designated Target with my last order. Making the final score:
Final Score: 7 – 0 StarCo Total Victory
This mission went almost as well as it could have. I did get a bit lucky against the Speculo killer, that could have been much worse for me. I really like the two AD troopers in the list. I find that most people are prepared for one. But the second one, especially when dropped on a different turn catches a lot of people off guard. The Taigha almost caused a really bad day, if ZeroTen had brought more than one, I would have been in trouble.
Game 5 – Xammy
StarCo vs Varuna Immediate Reaction Division
300/ITS X – Frostbyte
Last game of the day was against someone I know very well, Xammy. Xammy and I have been gaming together since way before either of us had gotten into Infinity. So it was nice to have a more relaxed game against someone I know well for the end of Rose City Raid.
StarCo – 17
Varuna Immediate Reaction Division – 6
1st Turn: Xammy
1st Deploy: Xammy
Varuna Immediate Reaction Division List:
The table for this game had a ton of aquatic terrain, I chose a side with slightly less water in the deployment zone. Since Varuna has so much Aquatic Terrain models I figure I should give myself as much advantage as I can.
The Kamau/Fusilier link sets up to the center right. Supported by Helots and some Zulu Cobras. The left side is mostly clear, with a Zulu-Cobra, Tech-Bee and Fusilier watching that side. A Crocman deployed fully visible on some crates on the right to be the data tracker.
I had Emily and the Alguaciles on a center left island looking over the board. The Brawler was also on this Island. On my right the Riot Grrl Haris was hanging out on my right, ready to shoot missiles. I put my Bandit KHD on my left near the big antenna. The jaguar covered the far right.
Top of 1: Xammy VIRD
To start off Xammy has his Kamau Multi Sniper crit my Brawler off the table. Then it forces the Riot Grrl ML into unconsciousness. Some Camo markers start to move up and the Tech bee advances towards the Console on the right. An echo bravo walks in and attacks the Jagaur with a parrot, isolating it before retreating. Getting almost everything he wanted done. Xammy passes turn.
Bottom of 1: Jhokalups StarCo
I have a couple things I would like to get done, the main one being taking out the Croc Man, who as Xammy’s data tracker, is the only way for him to score the middle. I had chosen Avicenna as my data tracker. I drop Spector onto the field, waste one one of the drop bears failing a long range spec fire. I walk Spector closer and land a Drop Bear next to the Croc Man. I then drop my Hellcat in behind the Croc Man. When I attempt to Spotlight the Croc Man, Xammy says he is going to reset. I double check with him that he wants to just eat the mine, he does not, so a normal roll on Spotlight, which succeeds. Emily starts to spec fire at the Croc Man, who dodges Emily, but not the mine. Though it does survive the armor roll. I get Avicenna over to bring the Jaguar back up. And successfully take out the Kamau with either an Emily Spec fire, or from the second Riot Grrl. Out of orders I pass turn.
Top of 2: Xammy VIRD
The tech bee advances up and claims the right console. A Zulu Cobras reveals and activates a second, putting two heaters active on Xammy’s side. Another Echo Bravo drops in and starts taking out some of my alguaciles. Out of orders the turn is passed back to me.
Bottom of 2: Jhokalups StarCo
I make another attempt at the Croc Man with speculative Drop bears, spotlight and spec fire. The Croc Man survives again. I manage to get my Jaguar around to take out the Tech Bee, and maybe the Zulu Cobra that was guarding it. My Riot Grrl takes out the Echo Bravo threatening the rest of my link. And the hellcat got a Warcor and maybe a Helot. With my last orders I have Spector snag a console and activate my back line heater.
Top of 3: Xammy VIRD
Xammy takes out my last Grrl, gets Avicenna down. And slides the Croc Man forward into the exclusion zone before passing turn.
Bottom of 3: Jhokalups StarCo
Out of options I attempt to use my last few orders to take out the Croc Man, but am unable to. With controlling one heater, no data tracker in the zone, and getting wiped out the final score is:
Final Score: 9 -1 Varuna Total Victory
In this game I felt like nothing went my way. Getting models crit off the table sucks. I try to reformulate my plan and come at it from a different angle. For the linked Kamau Multi Sniper, I think the correct response would be to start killing link memebers, once it loses the +3 and sixth sense it is much easier to deal with. Maybe hunkering down and letting Xammy have his run of the board turn 1 would have been better, I would have had more tools available to my active turn to try and counter. Certainly a Spector Drop Bear surprise would have cleared out a couple Fusiliers. It was a fun, if frustrating game. And I was glad it was against someone I knew well.
Rose City Raid 2019 was a blast! Thank you to TheDiceAbide and WiseKensai for facilitating. And thank you to all the judges and people that made the event run smoothly. I don’t think I could have chosen a better event for my first multi-day tournament. I look forward to trying for more in the future.
Until next time.